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<!DOCTYPE HTML><html><head><title>/cloudformation/AWS::GameLift::MatchmakingConfiguration/Properties.dhall</title><link rel="stylesheet" type="text/css" href="../../index.css"><link rel="stylesheet" type="text/css" href="https://fonts.googleapis.com/css2?family=Fira+Code:wght@400;500;600;700&family=Lato:ital,wght@0,400;0,700;1,400&display=swap"><script type="text/javascript" src="../../index.js"></script><meta charset="UTF-8"></head><body><div class="nav-bar"><img class="dhall-icon" src="../../dhall-icon.svg"><p class="package-title">dhall-aws-cloudformation</p><div class="nav-bar-content-divider"></div><a id="switch-light-dark-mode" class="nav-option">Switch Light/Dark Mode</a></div><div class="main-container"><h2 class="doc-title"><span class="crumb-divider">/</span><a href="../../index.html">dhall-aws-cloudformation</a><span class="crumb-divider">/</span><a class="title-crumb" href="../index.html">cloudformation</a><span class="crumb-divider">/</span><a class="title-crumb" href="index.html">AWS::GameLift::MatchmakingConfiguration</a><span class="crumb-divider">/</span><span class="title-crumb" href="index.html">Properties.dhall</span></h2><a class="copy-to-clipboard" data-path="https://raw.githubusercontent.com/jcouyang/dhall-aws-cloudformation/0.9.81/cloudformation/AWS::GameLift::MatchmakingConfiguration/Properties.dhall"><i><small>Copy path to clipboard</small></i></a><br><div class="doc-contents"></div><h3>Source</h3><div class="source-code"><pre>{ Type =<br> { AcceptanceRequired : Bool<br> , AcceptanceTimeoutSeconds : Optional Integer<br> , AdditionalPlayerCount : Optional Integer<br> , BackfillMode : Optional (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , CreationTime : Optional (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , CustomEventData : Optional (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , Description : Optional (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , FlexMatchMode : Optional (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , GameProperties : Optional (List (<a href="./GameProperty.dhall.html">./GameProperty.dhall</a>).Type)<br> , GameSessionData : Optional (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , GameSessionQueueArns : Optional (List (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText)<br> , Name : (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , NotificationTarget : Optional (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , RequestTimeoutSeconds : Integer<br> , RuleSetArn : Optional (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , RuleSetName : (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , Tags : Optional (List (<a href="./../Tag.dhall.html">./../Tag.dhall</a>).Type)<br> }<br>, default =<br> { AcceptanceTimeoutSeconds = None Integer<br> , AdditionalPlayerCount = None Integer<br> , BackfillMode = None (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , CreationTime = None (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , CustomEventData = None (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , Description = None (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , FlexMatchMode = None (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , GameProperties = None (List (<a href="./GameProperty.dhall.html">./GameProperty.dhall</a>).Type)<br> , GameSessionData = None (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , GameSessionQueueArns = None (List (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText)<br> , NotificationTarget = None (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , RuleSetArn = None (<a href="./../../Fn.dhall.html">./../../Fn.dhall</a>).CfnText<br> , Tags = None (List (<a href="./../Tag.dhall.html">./../Tag.dhall</a>).Type)<br> }<br>}<br></pre></div></div></body></html>